Implement Dialogue Quests
This is something we've been working on for a while now, however we intend to implement dialogue functionality for all NPCs. This will allow players to talk to non-zombie NPCs in the game, to trade unique items, accept unique quests, ask for help, or even recruit followers into battle (if your faction relationship is high enough.) This system will start out fairly simple, but will slowly expand... hopefully until we've reached the complexity and depth of something similar to Fallout NPC interaction. I've gone ahead and attached our WIP prototype interaction menus.